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LLM Clicker
Live React TypeScript Zustand IndexedDB
An idle game where you are the language model. Generate tokens, buy parameters, widen your context window, and watch the interface evolve from pixel art to polished modern UI as you scale.
Why I built this
Idle games are a real design problem: meaningful progression with almost no friction. I wanted one where the mechanics weren't decoration, so temperature, attention and the context window are all systems you play with directly. The hard part was making the interface level up alongside the model, and that's the bit I'm most pleased with.